Objective

The player needs to control an avatar to avoid being hit by falling shapes. Each second that passes will increase the player’s score. When the player is hit by a shape, the run ends and if their score is higher than the current high score, it is recorded.

Controls

A = Move left
D = Move right

Note: There is a bug with this game on Windows when using the "Change the size of text, apps, and other items" settings. If you encounter any weird scaling issues, ensure that this setting is set to 100%

12 games in 12 months

This is game 1 of my 12 games in 12 months project.

Follow me as I go from complete novice to launching my first game on Steam.

Updated 13 hours ago
StatusPrototype
PlatformsHTML5
AuthorSlow State
GenreAction
Made withGodot
TagsArcade, Casual, Singleplayer

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